{"product_id":"more-than-a-game-the-computer-game-as-fictional-form","title":"More than a Game: The Computer Game as Fictional Form","description":"\u003cp\u003e\u003cstrong\u003eBook info:\u003c\/strong\u003e More than a Game: The Computer Game as Fictional Form (Hardcover, 176 pages) – Manchester University Press, 2003. Language: English.\u003c\/p\u003e\n Taking its cue from practices of reading texts in literary and cultural studies, this book considers the computer game as a new and emerging mode of contemporary storytelling. In a carefully organized study, Barry Atkins discusses questions of narrative and realism in four of the most significant games of the last decade: Tomb Raider, Half-Life, Close Combat and SimCity. This is a work for both the student of contemporary culture and those game-players who are interested in how computer games tell their stories.  \n\n                                         Editorial Reviews                   About the Author   Barry Atkins is Lecturer in English and Senior Learning and Teaching Fellow at Manchester Metropolitan University.\u003cbr\u003e                                           ","brand":"Barry Atkins","offers":[{"title":"Default Title","offer_id":46070359228650,"sku":"9780719063640","price":73.34,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0714\/5301\/6298\/files\/41W8OOWp9oL._SL1500.jpg?v=1781258006","url":"https:\/\/textbookme.store\/products\/more-than-a-game-the-computer-game-as-fictional-form","provider":"TextbookMe","version":"1.0","type":"link"}